Build A Simple iPhone App - Part 5 (final!)

So the last part was really productive and rewarding. It put a lot into context and made sense, especially with the use of the random numbers within the array to select the colours and facts. The next part seems to be more about testing and running the app on an actual device...

Running on Device

OK, I've set this all up no problem - had to change the OS to an earlier version as my phone is not updated! I've also gone back and figured out the colour of the button label issue - I never actually added it as a weak var. So now that part of it will work!

Adding an App Icon

This is just a set of images to add, then the system displays the right image in the right context.

Well something's gone wrong - I can't seem to get mine working. One option is to keep all of Pasan's code the same and just replace the facts. I'll try that.

So that's it for now! I can't connect my iPhone to Xcode properly - something to do with my Apple account, which is something I will need to solve for another time. I have no idea why the build failed when I connected the button across, but to be honest, it was all working fine without that final aspect of colour changing with the button display. Moving forward, I am going to complete the Error Handling course next - that will mean that all of the Beginner Swift, plus the make iPhone App sidestep courses are done. Before moving on to the 'Intermediate' course, I want to use a few of the Udemy ones I've purchased - get a good grounding with more examples etc, build up my experience so I know more in context. It's really helped me make sense of things so well worth it!

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